PLAYERS AND CARDS
The game is played by 4 players using the following cards:
- Italian deck with 40 cards in it, grouped in four suits (Swords, Coins, Clubs and Cups)
- Ordered by strength (from strongest to weakest), the cards in each suit are as follows: 1, 3, King, Knight, Jack, 7, 6, 5, 4, 2
The point values of the cards in all suits are:
Ace: 11 points
Three: 10 points
King: 4 points
Horse: 3 points
Jack: 2 points
The cards from 7 to 2 have no value.
Three: 10 points
King: 4 points
Horse: 3 points
Jack: 2 points
The cards from 7 to 2 have no value.
DEALING
At the beginning of a round the dealer gives 3 cards to each player in counter-clockwise order.
After the cards are dealt, the next card from the deck is placed face-up on the table- this card becomes the trump suit for the current hand.
The rest of the cards in the deck are placed face-down, next to the face-up card. The players would later draw from this deck while playing tricks.
PLAYING THE CARDS
Similarly to many other trick-taking games, in Briscola it is essential to earn more points by taking high-value cards.
Now you see that the trump suit for the current hand is Swords.
Similarly to many other trick-taking games, in Briscola it is essential to earn more points by taking high-value cards.
Now you see that the trump suit for the current hand is Swords.
When a trump card is played, the trick is won by whoever played the highest trump card.
Here you see the player giving 3 of Swords, the next player gives 5 of Swords, his teammate gives the King of swords and the fourth player gives 2 of Cups Тhe player who gives 3 of Swords takes the trick.
When no trump card is played, the trick is won by whoever played the highest card of the suit led. Here you can see a player that leads the trick with 7 of coins, you give 3 of Coins , his teammate gives 2 of Coins and your teammate gives 4 of clubs. You are now winning the trick as you have the higher card of the led suit.
If there are unused cards in the stock pile, after a player wins a trick all players receive another card from the deck with unused cards. The first to obtain a card is the player who won the last trick.
When no trump card is played, the trick is won by whoever played the highest card of the suit led. Here you can see a player that leads the trick with 7 of coins, you give 3 of Coins , his teammate gives 2 of Coins and your teammate gives 4 of clubs. You are now winning the trick as you have the higher card of the led suit.
If there are unused cards in the stock pile, after a player wins a trick all players receive another card from the deck with unused cards. The first to obtain a card is the player who won the last trick.
ROUND SCORE
At the end of a round each team scores the sum of the card points it won. The winner is the team that scores more than half of the points - 61 or more from 120 totally.
SESSION SCORE
The first team that wins a specific number of rounds ( for example 3) wins the session.